I'm sure the breakdancing spiderdemon took you WAY too long. Had the same idea when I saw the sprite just before :) Great video as always, and pretty exciting news!
I love your videos. It's really interesting, to see and hear about all these behind the scenes stuff, for a game i played as a kid in the 90's. Back then i never gave a thought about all the hard work, and "hacks" they had to do, to even make everything in the game function as intended. Keep up the good work!
This was a very interesting video as always. I'm very excited to play DOOM + DOOM II on Steam whenever I get the time to. I still have yet to play DOOM 3, 64, and 2016, so I'll have to add this to the list. I'm currently planning on playing DOOM 3 for the first time this October seeing as it's a horror game.
Just a new game to play suggestion bro,why not play halo ce…with legendary settings..it's like in serious Sam where u play in serious mode…I hope u would look into it …
I live in Chicago, so I went. As I'm writing this comment, I'm sitting under the tree next to the lion head in real life. I took a picture of me soyfacing next to it.
Really cool, I would have assumed most of this stuff would be lost to time. I'm sure id probably knew their game would be era defining but it's still hard to believe they'd think people would be geeking out over unused sprites 30+ years later… probably some extreme luck involved in this stuff not being lost.
Flying imp looks like a very simple yet functional addition to the game's bestiary. I can imagine a few places in D1/E1 where it can appear in a most logical way.
Always been fascinated with Doom's sprites (and similar games like Duke Nukem 3D). Always wondered how they thought of the monster designs and weapon designs. I know the plasma rifle and shotgun were based on toys. The monsters were done with clay before sprite. The artist was Adrian Carmack? He doesn't get enough attention for the artwork he did. Sadly the focus is all on John Carmack and John Romero. The Doom cover art always left me with lots of questions. The Doom 1 cover art… one of the Baron's has a weapon attached to its arm? Also Doomguy has black gloves on it and in game his gloves are tan. Gotta wonder why. Also Doom 2 cover art. His crazy zigzag haircut. I once got my hair cut like that in real life… haha nobody knew what it was from :(
Do you considered E2M4 to be one of the most atmospheric original level in Doom? When I first played Doom I always a bit freaked out by those walls with the weird gargoyle face or something.
With this update I now even replay it again since I was having orig and I get it for free, enjoy it a lot like back in old days (right now on Evilution), sad that it's not support Brutal doom mod and same kidna of mods, but this is fine, for game who 30 years old and get new weapons with new episode and monsters already best update ever.
They listed a lot of details behind how many of the monsters were designed, but it's notable they skipped over the cacodemon. Well, WOTC is rather litigious.
I hope the sprite fix packs add these new fixed sprites. It'd be cool if we got full rotations for everything. Who knows what is lost to time and what isn't.
I straight up played Doom I and II as an adult male in my mid 30s after not having played these games since 1995. It was surprisingly just as fun and challenging. The soundtrack is phenomenal. So much better than any of the remakes floating around. Doom was my childhood, what I did after playing outside or doing my homework. The 90s were dope.
I'm sure the breakdancing spiderdemon took you WAY too long. Had the same idea when I saw the sprite just before :) Great video as always, and pretty exciting news!
Black Doom Guy is pretty funky.
I'll name him Black Doomnomite.
Haha, I'll see myself out.
Thank you, The Cinno.
I love your videos. It's really interesting, to see and hear about all these behind the scenes stuff, for a game i played as a kid in the 90's. Back then i never gave a thought about all the hard work, and "hacks" they had to do, to even make everything in the game function as intended. Keep up the good work!
This was a very interesting video as always. I'm very excited to play DOOM + DOOM II on Steam whenever I get the time to.
I still have yet to play DOOM 3, 64, and 2016, so I'll have to add this to the list.
I'm currently planning on playing DOOM 3 for the first time this October seeing as it's a horror game.
Just a new game to play suggestion bro,why not play halo ce…with legendary settings..it's like in serious Sam where u play in serious mode…I hope u would look into it …
10:52 😀
3:55 Evilution? Like TNT?
I live in Chicago, so I went. As I'm writing this comment, I'm sitting under the tree next to the lion head in real life. I took a picture of me soyfacing next to it.
I am a simple man. Decino posts a video i watch
6:46 is that an early version of the lost soul?
Can I just say that the reverents were so much scarier then the new ones
Dude this was awesome! I personally love doom 1993 and I love to play new maps and see some cool new stuff!!
But I have to say that this video was rather short, or should i say too short.
I would love a part 2 of this video where you cover other stuff that you left
Anyways thanks alot decino!❤❤
Amazing findings indeed! Pretty cool, thanks for the video
Bro I haven’t seen you in a long time
I've always found the og doom monsters to appear more horrifying, maybe because less alien and more demon and dreadful looking
Really cool, I would have assumed most of this stuff would be lost to time.
I'm sure id probably knew their game would be era defining but it's still hard to believe they'd think people would be geeking out over unused sprites 30+ years later… probably some extreme luck involved in this stuff not being lost.
3:23 looks like the escapists loading screen
Flying imp looks like a very simple yet functional addition to the game's bestiary. I can imagine a few places in D1/E1 where it can appear in a most logical way.
7:09 I'm pretty sure it's from the game Heretic
I have 4 words…. Cool as always… Oh wait thats 3 words 😅
Always been fascinated with Doom's sprites (and similar games like Duke Nukem 3D). Always wondered how they thought of the monster designs and weapon designs. I know the plasma rifle and shotgun were based on toys. The monsters were done with clay before sprite. The artist was Adrian Carmack? He doesn't get enough attention for the artwork he did. Sadly the focus is all on John Carmack and John Romero.
The Doom cover art always left me with lots of questions. The Doom 1 cover art… one of the Baron's has a weapon attached to its arm? Also Doomguy has black gloves on it and in game his gloves are tan. Gotta wonder why.
Also Doom 2 cover art. His crazy zigzag haircut. I once got my hair cut like that in real life… haha nobody knew what it was from :(
Surreal experience watching a video and seeing the SSG meme picture I drew 10 or so years ago pop up again.
Do you considered E2M4 to be one of the most atmospheric original level in Doom? When I first played Doom I always a bit freaked out by those walls with the weird gargoyle face or something.
anyone else think the pistols back looks kinda like a fish face?
With this update I now even replay it again since I was having orig and I get it for free, enjoy it a lot like back in old days (right now on Evilution), sad that it's not support Brutal doom mod and same kidna of mods, but this is fine, for game who 30 years old and get new weapons with new episode and monsters already best update ever.
With all of this, new mods have old inspirations to work with
I'm sure the "cloud with a face" is just yet another lost soul test
Original doomguy looked like Shatner 😂
black doom guy is perfect avi material
They listed a lot of details behind how many of the monsters were designed, but it's notable they skipped over the cacodemon. Well, WOTC is rather litigious.
You still cant add your own mods to this version
whats the background music? i never heard it in doom
I hope the sprite fix packs add these new fixed sprites. It'd be cool if we got full rotations for everything. Who knows what is lost to time and what isn't.
I just need to know who is responsible for Fireblu
I straight up played Doom I and II as an adult male in my mid 30s after not having played these games since 1995. It was surprisingly just as fun and challenging. The soundtrack is phenomenal. So much better than any of the remakes floating around. Doom was my childhood, what I did after playing outside or doing my homework. The 90s were dope.
Amazing video, the background music is so good!
dont forget the highly requested Serious Sam 2 100% walk through we've all been waiting for big boy
I got the new doom 1 and 2 shown here thanks for the upload showing all this for everyone else to enjoy
I knew shit was up when i checked my library and my DOOM (1993) was renamed to DOOM + DOOM II
Would like some of those extra sprites in GZDoom
Thank you for telling me about the new episode!
I own the game on Steam but I would not have known about the new episode if you had not told me! =)
The symmetrical turnaround frames are so beautiful 😭😭
do a long run of inspecting project brutality.
Ok why is this actually kinda cool even if I’ve only played doom 2 like twice
Why can't I get dis on Playstation
BABE WAKE UP, NEW DECINO PART 3 DOOM GRAPHIC ANALYSIS VIDEO DROPPED!